Suggestions (Barbarian techs)
+16
Timurafghan
iliander
super7700
Escodrion
Pepp
Babri
Paco the Great
Hoop Thrower
ElAlmugavar
Harkimo
arcalion
Ever121
spangopola
The Dude
shadowflame
peugeot407
20 posters
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Suggestions (Barbarian techs)
Our current barbarian (native) civs for the Prologue are (this is news in itself, I suppose):
Jews
Nizari
Kwarazmian
Persian
Sudanese
Berbers
Huns
Avars
Now you lot think of some tech ideas. Only ideas please, if you'd like to change anything else, just join the team...
peugeot407
Jews
Nizari
Kwarazmian
Persian
Sudanese
Berbers
Huns
Avars
Now you lot think of some tech ideas. Only ideas please, if you'd like to change anything else, just join the team...
peugeot407
Last edited by peugeot407 on Tue 10 May 2011 - 1:52; edited 1 time in total
Re: Suggestions (Barbarian techs)
should we really call it a Jew slinger? why not Hebrew?
shadowflame- VIP
- Age : 29
Posts : 301
Join date : 2010-06-23
Re: Suggestions (Barbarian techs)
LOL.
We should give the Jewish alot of religious bonus techs.
For Persian, how about some ancient cataphract?
We should give the Jewish alot of religious bonus techs.
For Persian, how about some ancient cataphract?
spangopola- Moderator
- Age : 30
Posts : 1342
Join date : 2010-08-02
Re: Suggestions (Barbarian techs)
Because the Byzantines already get a unit called Kataphraktoi... No, it would be a good idea to have at least one sort of Elephant unit in the game, and for the Persians it's historically accurate as well, which helps...
peugeot407
peugeot407
Re: Suggestions (Barbarian techs)
Give the Persian immortals? Heavy infantry.
Ever121- Hobilar
- Posts : 47
Join date : 2010-08-18
Re: Suggestions (Barbarian techs)
If u want there can be two units for Persians....
I do like elephants tho.
I do like elephants tho.
spangopola- Moderator
- Age : 30
Posts : 1342
Join date : 2010-08-02
Re: Suggestions (Barbarian techs)
Elephants for the win. I was thinking, giving berbers more population for each house.
Ever121- Hobilar
- Posts : 47
Join date : 2010-08-18
Re: Suggestions (Barbarian techs)
You now get 10 population support for each building (house, village, shrine w/e) make it like 15.
Ever121- Hobilar
- Posts : 47
Join date : 2010-08-18
Re: Suggestions (Barbarian techs)
As a tech recalling the housing efficiency of the nomad Berbers? No, I like the idea, actually... Now for a name.
peugeot407
peugeot407
Re: Suggestions (Barbarian techs)
A name uuh let's see...
Ever121- Hobilar
- Posts : 47
Join date : 2010-08-18
Re: Suggestions (Barbarian techs)
The Great Migration?
I am thinking that it'll be cool if the Moors got a tech that gives u a wagon that can be used to produce units. It can move in a speed of 4 or 5.
I am thinking that it'll be cool if the Moors got a tech that gives u a wagon that can be used to produce units. It can move in a speed of 4 or 5.
spangopola- Moderator
- Age : 30
Posts : 1342
Join date : 2010-08-02
Re: Suggestions (Barbarian techs)
It's not the fact they get more people, but that they have bigger houses.
Ever121- Hobilar
- Posts : 47
Join date : 2010-08-18
Re: Suggestions (Barbarian techs)
Spango, the Moors are a major rather than a minor civ (though it won't be in the Prologue)
peugeot407
peugeot407
Re: Suggestions (Barbarian techs)
*facepalm*
Sorry, my typo. I mean the Berbers.
Sorry, my typo. I mean the Berbers.
spangopola- Moderator
- Age : 30
Posts : 1342
Join date : 2010-08-02
Re: Suggestions (Barbarian techs)
What do you think about then?
Ever121- Hobilar
- Posts : 47
Join date : 2010-08-18
Re: Suggestions (Barbarian techs)
Q: Will there be Spanish and Moors? And in which form? Spain->Rev otherwise I think
Harkimo- Voulgier
- Posts : 180
Join date : 2010-07-19
Re: Suggestions (Barbarian techs)
Both will be full civs. The Moors will be a Muslim civ (so they're based on a TWC civ), the Spanish will be a Crusader civ (so they're based on a TAD civ).
peugeot407
peugeot407
Re: Suggestions (Barbarian techs)
Nice. Now I guess we should get b2t...
Harkimo- Voulgier
- Posts : 180
Join date : 2010-07-19
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