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Nice civilizations

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iliander
Pepp
CroYugo
AOE_Fan
Jelmer
Hoop Thrower
Harkimo
Nero
Maxulino
peugeot407
shadowflame
The Dude
ElAlmugavar
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Post by peugeot407 Sat 22 Jan 2011 - 20:50

I'm not so sure. You see, all of the civs in K&B would have had either Catholicism, Orthodox Christianity or Islam as their state religion. So from that point of view it wouldn't be very realistic. What you saw in Kingdom of Heaven (easily the best history film ever) is not freedom of religion, it's religious tolerance. Even though the Crusaders were very religiously tolerant, especially under Baldwin IV, they were Catholic by nature, and that would be the only religion they would willingly spread, so they would build churches for their people, but not mosques and synagoges.

Come to speak of it, England, Italy, Spain, Flanders and Byzantium were also remarkably tolerant at the time, the real fanatics lived in France and Germany.


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Post by Maxulino Sun 23 Jan 2011 - 4:17

Are you planning to do an holland civ cuz they had great religion liberty
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Post by The Dude Sun 23 Jan 2011 - 4:52

peugeot407 wrote:I'm not so sure. You see, all of the civs in K&B would have had either Catholicism, Orthodox Christianity or Islam as their state religion. So from that point of view it wouldn't be very realistic. What you saw in Kingdom of Heaven (easily the best history film ever) is not freedom of religion, it's religious tolerance. Even though the Crusaders were very religiously tolerant, especially under Baldwin IV, they were Catholic by nature, and that would be the only religion they would willingly spread, so they would build churches for their people, but not mosques and synagoges.

Come to speak of it, England, Italy, Spain, Flanders and Byzantium were also remarkably tolerant at the time, the real fanatics lived in France and Germany.


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Well Poland did have religious freedom, but I had an idea. What about the default religion for Slavs would be Catholicism, and you get a card that transforms it into Judaism?
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Post by peugeot407 Sun 23 Jan 2011 - 6:45

Could you see that work?

@Maxulino: No, they wouldn't fit the timescale, but we do have Flanders. Not to mention it's rather funny you're telling me something about my home country... Razz


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Post by The Dude Sun 23 Jan 2011 - 6:48

peugeot407 wrote:Could you see that work?
Possibly. Maybe changing the church into a Synagogue and replacing Catholic techs with Jewish ones.
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Post by Maxulino Sun 23 Jan 2011 - 7:47

It would work I think but would have to change manny things and if they alredy had some catholic upgrades what would happen to the upgrades
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Post by The Dude Sun 23 Jan 2011 - 7:56

Disable them.
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Post by Maxulino Sun 23 Jan 2011 - 8:06

It would be frustating have a tech and lose it
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Post by The Dude Sun 23 Jan 2011 - 8:19

Once it's researched you still have that tech, but if it's disabled before you can research it, then you can't get it.
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Post by Maxulino Sun 23 Jan 2011 - 8:31

Good we can a building like the consulate but you can chose the religion and buy things with a special resoirce and pls hide this forum too cuz we dont want all who enter here see how it will be
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Post by The Dude Sun 23 Jan 2011 - 8:40

Um sorry that's impossible without completely replacing the Consulate and that has already been done. I was suggesting a card.
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Post by Maxulino Sun 23 Jan 2011 - 8:45

We can use granny3d
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Post by The Dude Sun 23 Jan 2011 - 9:36

Granny 3D is only for importing models, not editing hardcodded materiel.
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Post by Maxulino Sun 23 Jan 2011 - 11:00

Just use the model maker I made a llink on page2
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Post by peugeot407 Sun 23 Jan 2011 - 11:02

@Maxulino: You could just post in the tam forum... :p I'm not going to move it now though, as Dude said the right thing, it's hardcoded. You can't make a second Consulate, just like you can't make a second Town Center, Market, Factory, Rice Paddy etc.


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Post by Maxulino Sun 23 Jan 2011 - 11:13

ok Sad
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Post by The Dude Mon 24 Jan 2011 - 11:01

You might want to read Modding No-No's
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Post by Maxulino Mon 24 Jan 2011 - 11:23

I prefer the alive inciclopedias the dude and peugeot :pureevil:
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Post by ElAlmugavar Mon 31 Jan 2011 - 6:01

Hello!I was investigating a more units from the K&B civs.
Caliphact of Cordoba:
Alandalusian cav.
Camel gunners(armed with al-quirsha(arab crossbow)
Berber cav.
moors guard(like a tuareg,only with gold artifacts.armed with a lance)
tuareg rider.
kingdom of Venice:
venetian infantry
Carrocio
cavalier
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Post by The Dude Mon 31 Jan 2011 - 6:09

Pictures would be helpful. Very Happy
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Post by Maxulino Sun 6 Feb 2011 - 14:11

soooo what was decided about the jewish? they could be a subciv too with a tech for making church become sinagogue and some different changes too
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Post by The Dude Sun 6 Feb 2011 - 14:54

I was thinking shipping a Synagogue, instead of completely replacing the church.
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Post by Nero Sun 6 Feb 2011 - 22:56

why not using the consult as a way of choosing a religion complete with units and techs.
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Post by Maxulino Mon 7 Feb 2011 - 0:28

we alredy used consult for another thing but I think this the religion chosing would be better
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Post by The Dude Mon 7 Feb 2011 - 4:33

Crusader Charter house is one of the unique bonuses for 3 civs, wouldn't be wise to remove it. (IMO) But I think the card should allow a Jewish population to live within your town, not convert your entire town. It would make more scene. (IMO)
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