Limber - Unlimber
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Limber - Unlimber
As we know, artillery in AOE III has such thing. What I want to know are:
1. How Limber <tactic> actually works? It doesn't refer to any animation type in the animfile.
2. Is it possible to make a unit stand ground and can't be moved while in bombard mode, where it must turn "packed" to move? (like trebuchet in AoK)
1. How Limber <tactic> actually works? It doesn't refer to any animation type in the animfile.
2. Is it possible to make a unit stand ground and can't be moved while in bombard mode, where it must turn "packed" to move? (like trebuchet in AoK)
Pepp- Moderator
- Age : 28
Posts : 5277
Join date : 2011-04-29
Re: Limber - Unlimber
Artillery units already move slower when they've in Bombard Mode, so I suppose it would be possible to set their speed to zero, though I'd have no idea how to do it. Chances are it's somewhere in the tactics files.
peugeot407
peugeot407
Re: Limber - Unlimber
Is it the <speedmodifier>/something like that?
Pepp- Moderator
- Age : 28
Posts : 5277
Join date : 2011-04-29
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